Ada
pernah maen Call Of Duty? psti kalian selalu ngikutin kan setiap
serinya...nah guys ni q mo ksh game yng memiliki tingkat kesulitan
tinggi meskipun tingkatannya sdh kmu ganti ke yang paling gampang,tpi
dijamin klo kmu sdh tau cra dasarnya kmu pasti bisa maenin game ini
dengan lancar....berikut artikelnya, silahkan disimak n download....
Desctiption :
Reprise your role as commander of the elite Special Air Services (SAS)
in World War II as you take on the Axis Powers in nine new missions set
in France, Africa and Sicily. Fight through these campaigns alone or
play co-operatively with friends. Sneak past enemy lines, infiltrate
heavily guarded bases and outposts, and utilize superior tactics to
eliminate the opposition.
Released back in 1999, Hidden & Dangerous helped spearhead the
burgeoning tactical shooter genre. It took the careful planning, team
coordination, and one-shot-one-kill ethos that have come to define the
genre and set them during the dark days of World War II. You controlled
daring commandos of the British Special Air Service, fighting Axis
aggression with brains and stealth as much as with firepower. For all
its strengths, Hidden & Dangerous suffered major flaws, like swarms
of bugs, convoluted menus and controls, and plain silliness, like
characters dying when they fell several feet. Now, developer Illusion
Softworks is back with a sequel, Hidden & Dangerous 2, which again
puts you in the boots of SAS operatives who undertake bold missions
behind enemy lines. Amazingly, despite the four-year interval, this new
game is badly marred by the same kinds of faults that hurt the
original. That's a real shame because if it weren't for these problems,
Hidden & Dangerous 2 could take its place among the elite of World
War II shooters.
One of the first things you learn about Hidden &
Dangerous 2 is that it can be very hard work and is best suited to
patient and forgiving gamers. Almost everything takes longer than it
should or is more complex than it need be. Consider the menus. If
you're like many gamers, one of the first things you'll do when you
boot up the game is set the options to your liking. When you get to the
control options, you'll find page after page of control assignments.
There's no quick-reference card or single page in the manual that
details them all, so you might wish to copy them down by hand for
reference, continually hop back to the settings menus, or search for
the details scattered throughout the lengthy manual. What's worse is
that a bug can make it fiendishly difficult to change key assignments
to your liking.
You'll quickly find that problems aren't limited to the control
settings. Throughout the game, many parts of the interface and controls
are cumbersome or initially confusing. Games like Splinter Cell have
shown how you can enjoy complex character movements with simple,
intuitive controls. These lessons were lost on Hidden & Dangerous 2,
where you constantly find yourself fumbling or fiddling with numerous
controls to switch movement stances, lean, climb objects, switch from a
crosshair to your weapon's own "iron" sights, manipulate inventories,
give orders, and more. You can easily spend so much time micromanaging
that you overlook enemies you would have spotted in other shooters
where less button-pressing and menu-navigating is required. Reaction
time is vital here, too, since the enemies are good shots in this game.
Making matters worse, movement itself, even outside of the control
complexity issue, can be hazardous to your character's health: It's way
too easy to fall off ladders to your death.
One of the most interesting features of Hidden & Dangerous 2 is the
ability to control up to four characters at a time. You directly
control any one character via a first- or third-person viewpoint. That
character can give simple spoken orders or hand signals ("follow me,"
"fire at will," and so on) to his fellow troops. Additionally, you can
pause the action and switch to an overhead map where you lay out
waypoints, set movement speeds, stances, and so forth for your men.
Tactical shooters like SWAT 3 and the Rainbow Six series have shown how
you can control multiple characters relatively smoothly and
effectively, whether in real time or via premission planning. It's not
so easy in Hidden & Dangerous 2. The interface is somewhat
cumbersome, but more significantly, your AI-controlled allies often do
phenomenally stupid things. They can make bizarre pathfinding
decisions, get caught up on tiny obstacles or vehicles, block you or
each other in tight spaces, not shoot at enemies in the same room,
stand in each other's line of fire without moving, stroll into the
ocean for no reason and drown, and perform other maddening acts of
folly. The game too often becomes work as you repeatedly handhold your
men.
The
missions are already very tough, so these sorts of problems, together
with major bugs, can really try your patience. A level that should have
offered 20 minutes of thrilling adventure stretched into a two-hour
ordeal of drudge work, retries, crashes, and total lock-ups. Scripting
bugs can make a number of missions nearly impossible to finish,
requiring numerous retries.
If you like, you can play the missions in a "lone wolf" mode, where you
tackle them solo to avoid some of the hassles of controlling four men.
However, part of the fun of Hidden & Dangerous 2 should ideally be
in using all of your men to the best of their abilities. It's usually a
patience-stretching chore, but when it does work, it's rewarding. You
can choose from a variety of men, each rated for health, stealth,
shooting, and other attributes that can increase after successful
missions. You'll want to carefully decide how to employ your troops to
make the most of their abilities. Also, each man can carry only a
limited amount of gear, and it will usually have to last through
multiple missions within successive minicampaigns. So, you'll have to
choose your gear carefully before you start and then decide how to
juggle it with items you scrounge from dead enemies.
Hidden & Dangerous 2 boasts an impressive
array of gear and weapons, like knives, pistols, bolt-action and
semi-automatic rifles, various mines and explosives, cameras,
compasses, wire cutters, and much more. The weapons are modeled on real
WWII firearms, so you'll find the familiar M1 Garand and MP 40 among
less familiar arms like the Japanese Arisaka Meiji 38 rifle.
Your 20 missions take you from wintry Norway to the North
African desert to the steamy jungles of Burma to the heart of occupied
Europe. Some tasks are unimaginative, generic affairs, like simple
raids on small bases where you just go around and blast all the bad
guys. One mission is particularly implausible in the context of the
game: Your four operatives have to eliminate an entire sprawling town
of enemies. Many missions require way too much trial and error.
Fortunately, many missions are also very colorful and exciting. In one,
you infiltrate a research facility alone to photograph secret
materials and then destroy the place. You sneak around silently, knife
in hand, ready to dispatch guards. Tension mounts all the while as you
rapidly evade a soldier strolling down the hall toward you or as you
nearly stumble right into two scientists discussing their work. You get
a palpable sense of being thrust into the lion's den. During such
missions, you also get to take advantage of the game's unusually
detailed disguise system that requires much care on your part. Every
part of your uniform and visible gear has to be standard enemy issue,
and even then, if you loiter around enemies too long, they'll catch on
that you're an imposter.
Some of the other entertaining missions let you tear around in vehicles,
like when you commandeer a flak vehicle at an Italian airbase and
start blasting their planes to scrap. During one exciting venture, you
roar through a canyon in a commandeered German bomber with fighters in
hot pursuit. With the John Williams-style music blaring and guns
rattling, it feels like something right out of an Indiana Jones movie.
One thing almost all the missions do well is create vivid, wonderfully
detailed settings. In the aforementioned research facility, you'll find
aerodynamic test chambers, old-fashioned drafting tables, propaganda
posters on the walls, and many little items that bring the rooms to
life. Buildings all look like real, lived-in places, instead of just a
bunch of rooms seeded with guards for you to fight. To add to the
believability, the game lets you overhear lengthy conversations between
enemy soldiers or scientists. If you know the appropriate languages,
some of these can be pretty interesting or amusing, like when a German
scientist berates a guard at length for his laxity and then gives him a
further tongue-lashing for making excuses. (Vital dialogue is subtitled
for your convenience.)
Hidden & Dangerous 2 sports some gorgeous graphics and powerful
audio to give these details added impact. The graphics engine may not be
on the very cutting edge, but the developers sure made great use of
it. The textures are surely some of the best yet featured in a game,
with marvelous diversity and attention to detail, from the frost
coating a U-boat in Norway to nearly photorealistic canyon walls in
Africa to the dried blades of grass in a Czech town. Little details
like footprints left in mud, playing cards scattered on a barracks
table, and colorful leaves falling from trees in autumn add to the
immersion. Loud, powerful sound effects bring weapons fire to life, and
a derivative yet fitting orchestral score adds to the ambience. Many
of the voice-overs are well above average, and the cutscenes are
dramatically directed.
Along with the lengthy single-player campaign, Hidden &
Dangerous offers three multiplayer modes: an every-man-for-himself
deathmatch, an objective-based mode, and a territorial control mode
reminiscent of Day of Defeat or Battlefield 1942. These modes feature
some interesting maps, but like the single-player game, multiplayer is
marred by major bugs that can make it hard to connect, let alone
actually play. Also, there's no cooperative mode, and this is a game
that screams out for it since it could help you circumvent the many
problems with the AI.
In a word, Hidden & Dangerous 2 is frustrating. It's often
frustrating to play, and it's frustrating to see that there's clearly a
wonderful game hidden amongst the major bugs, cumbersome controls,
questionable AI, and other flaws. When everything works well, Hidden
& Dangerous 2 can offer an immersive, exciting mix of strategy and
action in marvelously convincing settings. There's a lot of
entertainment to be found in this game, but you'll need to wade through a
lot of problems to get to it.
Screenshot !
System Requirement :
Minimum Hardware
Intel Pentium III/AMD Athlon 1GHz Processor
128 MB RAM
3.2 GB Hard Drive Space (with H&D2 and H&D2 Sabre Squadron installed)
4x CD/DVD ROM Drive
32 MB Direct 3D and DirectX 8 Compatible Graphics Card
DirectX 8 Compatible Sound Card
Keyboard and Mouse
System:PIII 1GHz or equivalent
Video Memory:32 MB
Hard Drive Space:2400 MB
Other:ISDN/broadband for Internet play
Recommended Hardware
Intel Pentium 4/AMD Athlon 2GHz Processor
512 MB RAM
3.5 GB Hard Drive Space (with H&D2 and H&D 2 Sabre Squadron installed)
4x CD/DVD ROM Drive
128 MB Direct 3D and DirectX 8 Compatible Graphics Card
DirectX 8 Compatible Sound Card
Keyboard and Mouse
Features:
Play through the new campaigns online co-operatively with friends!
8 new multiplayer maps
Wield all new weapons in both 1st and 3rd person
Take control of vehicles such as the Willys Jeep and M4 Sherman tank
Improved AI - enemies and squad members will run for cover, set up ambushes and do what they can to preserve their lives
Play online in three other multiplayer modes with up to 32 players
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